Monthly Archive for January, 2014

eTwinning Competitions 2014: INSTAGRAM FOR ETWINNING!

The eTwinning National Support Service is organizing a new photo competition on Instagram. Instagram is an online photo-sharing, video-sharing and social networking service that enables its users to take pictures and videos, apply digital filters to them, and share them on a variety of social networking services

(Source: http://wikipedia .com). Instagram is free and can be downloaded on any smart phone or tablet, running both Android and iOS systems.

The aim of this competition is to have a repository of online photos and videos related to eTwinning and other collaborative project activities in Malta; and also to introduce students to the concept of online work, sharing and collaboration.

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eTwinning Training (Malta): Desktop and TwinSpace Tools Training

The eTwinning National Support Service is pleased to announce the second round of training on the Desktop and TwinSpace tools for the scholastic year 2013/2014.  This will enable teachers who did not attend the first training held in October 2013 to acclimatize themselves more with eTwinning, its aims and benefits, and the correct usage of the online tools.

The training will be held on Saturday morning at the Microsoft Innovation Centre, SkyParks, Luqa on Saturday, 1st of March 2014. There will be two distinct sessions, an introductory session on the Desktop from 09:00 – 10:30 and a hands-on session on the use of the TwinSpace tools from 11:00 – 12:30. There will also be a networking coffee break from 10:30 – 11:00. Teachers are invited to attend either or both sessions, so it is important that this is marked on the application.

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Coding Apps for Students: Demystifying the Terms and Making them FUN!

The terms ‘coding’ and ‘programming’ may sound like two out-of-this world terms for young learners. Of course, students do not know what a program is! Or an algorithm! How can young learners know what debugging means ?? True – these are not everyday words and terms that students would readily understand; however if one deconstructs the words, their actual meaning is pretty simple….

  • A PROGRAM – A series of instructions from the beginning to the end of a specific task. For example: go to the shop and buy a jar of marmalade and a loaf of bread.
  • An ALGORITHM  – Step by step instructions, usually to solve a specific problem. For example, unscrew the top of the marmalade jar, and spread the marmalade on the  toast delicately, as not to break the bread.
  • To DEBUG – To find a problem and solve it. For example, remember to use a knife to spread the marmalade, do not use your fingers, they will get all sticky !

Not so bad, eh ? So, how do tablets come in all of this ? Let’s find out…

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Welcome to our new section: Tablets and Mobile Learning

Welcome to our new section, Using Tablets Effectively! Our aim is to assist our teaching community in finding new applications and teaching methods which incorporate the use of tablets and mobile devices in general. If there is any particular topic you would like to know more about, please drop us a line at Thanks and hope you like our new section – click on the TABLETS AND MOBILE LEARNING Category on the left hand side of the screen! Cheers, Amanda :)